Volume 6 Issue 1 (2026)

This issue focuses on the theme of the ‘Creative Audience’. It includes articles focusing on various aspects of the creative audience, including intertextual play in K-drama, design studio practice as collaboration between audiences and producers, the role of cosplayers in creating immersion, and fan participation and the auteur in the age of algorithmic reproduction. The issue also includes an article from the ‘Studio’ section which reflects on the legacy of the ‘George Saunders Reimagined’ exhibition, a collaboration between Birmingham Back to Backs Museum and Birmingham City University.

 

Editorial
Oliver Carter and Karen Seaward-Patel

Narrative architecture and the Catford School of Fiction
Daniel Dream and Ifigeneia Liangi

Intertextual play in K-drama: Exploring the relationship between fandom and local cultural production
Hyejin Jo

The Flâneur in cosplay: The Role of Cosplayers in creating immersion
Ada Marlen

TikTok Wes (AI)nderson: Fan participation and the auteur in the age of algorithmic reproduction
Cáit Murphy

 

Studio

The legacy of the “George Saunders Reimagined” Exhibition
Louise Martin